2022: My publications in review

I’m a little late to post it, but in keeping with my annual tradition, here’s a rundown of all the papers I published in 2022. There were a lot of […]

TINTIN Project: Progress on Panels

The TINTIN Project in my lab is gathering data about the structure of comics from around the world. We’re aiming to analyze 1,000 comics from over 75 countries. To do […]

New paper: Meaning above (and in) the head

Conventional and unconventional upfixes

I’m excited to say that my collaborator Tom Foulsham and I have a new paper out, “Meaning above (and in) the head: Combinatorial visual morphology from comics and emoji” which […]


Our data collection on the TINTIN Project is now underway! If you’re not familiar with it, the TINTIN Project is our current research project aimed at analyzing the cross-cultural patterns […]

New paper: Remarks on multimodality

Multimodal Parallel Architecture

I’m really excited to announce that my 2022 is kicking off with a new paper! This one is written with my colleague Joost Schilperoord, Remarks on multimodality: Grammatical interactions in […]

Analyzing Calvin and Hobbes

On New Year’s Day 2021, I posted a thread on Twitter analyzing the properties of the Calvin and Hobbes comic strip. People seemed to like the thread, so here’s a […]

2021: My publications in review

Creation of Adam VOI

Following my tradition over the last several years, here’s a post that summarizes all the papers I’ve had published over the past year. I find this is a nice way […]

2020: My publications in review

Visual Narrative Engine

Better late than never! A few years ago I started doing yearly reviews of all the papers I’d published in a year (all can be found here). It’s a nice […]

Art vs. Language

This article was originally written for my periodic column at the online magazine Comixtalk in July 2004. In my last article, I wrote about the problems facing the designation of the “comics medium […]

Interactive Comics

This article was originally written for my periodic column at the online magazine Comixtalk in February 2005. Sometimes, when people hear my proposal that the “comics medium” is literally a visual language (VL), I […]